Study abroad in Breda
Gerhard Scheiber, Web Business & Technology, Study year 2011
- Why, focusing on game programming, did you choose this University of Applied Sciences for your semester abroad
- What challenges did you have to face during your semester abroad?
There were a number of challenges which I had to face such as the handling of new tools, cooperation with complete strangers from all over the world, and especially drawing. When it came to drawing I just had to realize that, compared to others, I am simply not talented enough. Another challenge was time management. Nearly every course included project work but I had to sit one exam each in only two courses, Game Engines and Concept Design. In GameLab, for example, the project was to work in groups to conceptualize and realize a complete game within only one semester.
- Were you satisfied with the content of your courses at your exchange university?
IGAD is generally very practice oriented and prepares its students for the video game industry. The content of the courses with a focus on theory was very well taught but in the more practical courses that was less the case. The practical courses had a high number of students, which meant that it was hardly possible to directly interact with the lecturers and ask them questions. Instead of being in close contact with lecturers, students were simply given a long list of links to tutorial videos to develop their skills. I don't think that this is an ideal solution as the time necessary for self-study is definitely longer than what the lecturers estimate.
- Will you continue with the field of study which you took up for your semester abroad?
Generally, the semester I spent in Breda for my stay abroad was very interesting even if it was time-consuming. I am planning on using my newly acquired knowledge to develop video games and release my first, own indy game in the near future. Under certain circumstances, I might even consider doing my Master’s in the Game Technology Master's program at the NHTV.